In terms of teams, I typically focus on *either* Mark or bleed, but not typically both.Ī suggested mark team: Arbalest / Houndmaster / Occultist / Bounty Hunter. Pair those with a scouting trinket, and you'll do pretty well. If you're still looking for those trinkets, either a Focus Ring or Sniper's Ring can help you out in terms of accuracy. One Hound's Harry, and you've got a massive bonus against every target in a fight. It grants a huge bonus to accuracy, bonuses to scouting and stress healing, and both damage/crit against bleeding targets. Meanwhile some numbers can appear to be strong, I personally think this trinket is a waste of resources since it makes you unable to deal damage while on foot and in the mech if you don’t get a kill in what’s basically two hits, you are forced out of the mech unless you want to die that is.The Houndmaster's Crimson Court set really goes a long way towards fixing many of his weaknesses. Wyrd is no longer AoE but reaches any position. – Prismatic Doom changes to: XXOO – OOXX, +25%dmg, Cooldown of 2trs, +40% Heat, Debuff Self: -15%dmg, +15%dmg takenAs you can see, the punch can no longer be done on rank 3 neither Prismatic Doom can reach rank 3 nor gets the bonus Vs Mark. – Wyrd Conflagration changes to: XXOO – OOOO (no longer AoE) -70%dmg, ignores prep ACC, Amberblights, +15% Heat – Pillar of Steel changes to: XXOO – OOXX, -35%dmg Armor piercing, +50% dmg Vs Amberblighted, +40% Heat It changes the mech skills with a different name but I won’t bother mention it, just the changes from what we have to the new one (tested on Lv1): This trinket basically changes the entire character to a new one and it’s up to you if you like it or not after getting one kill with Dredge.
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